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  Management Myth #1: The Myth of 100% Utilization

A manager took me aside at a recent engagement. “You know, Johanna, there’s something I just don’t understand about this agile thing. It sure doesn’t look like everyone is being used at 100 percent.”“And what if they aren’t being used at 100 percent? Is that a problem for you?”“Heck, yes. I’m paying their salaries! I want to know I’m getting their full value for what I’m paying them!”“What if I told you...

   Management,Utilization,Efficiency,Innovation     2012-01-05 08:13:41

  Coming back, Nokia?

Nokia officially unveiled an Windows Phone 8 phone model Lumia 920T in cooperation with China Mobile in yesterday's Global Developer Conference of China Mobile. This is the first to support China Mobile's TD-SCDMA 3G mobile phone network standard in the Windows Phone ecosystem, it that Windows Phone is available in TD camp. Meanwhile, as China Mobile's official custom models, Lumia 920T will be sold using China Mobile's sales channel, this may further promote the sales of Nokia Windows Phone dev...

   Nokia, China Mobile, Lumia 920T,TD-SCDMA     2012-12-06 13:17:24

  5 tips for developing HTML5 mobile games

Previously at Creat Studios, Vivendi Games Mobile and JAMDAT, amongst others, Scott brings eighteen years of industry experience to MocoSpace. He heads the company's internal game studio.We've all witnessed the growth of mobile and social gaming over the past two years: the two genres have continued to evolve independently, while also coming together and embracing the power of HTML5.Mobile browser-based social games have found an audience and are thriving.This new gaming category draws from the ...

   HTML5,Mobile,Game design,Tips,Mobile dev     2011-09-05 08:15:09

  VIM Plugins for C/C++ developers

Following up on my previous post on Essential Vim Plugins for Web Developers, I have decided to tell you about the awesomeness of the C / C++ plugin for Vim in this article.Now to get things going, let’s start by thinking what are the basic stuffs that you would be carrying out as a C / C++ developer? Include header files, some functions, loops, conditional statements and a main function. These are some repetitive boring tasks that you would rather have someone else do it for you. We...

   Plugin,Vim,C,C++,developer,Vim for C     2011-09-28 09:23:55

  Deep clone of JavaScript object

In JavaScript world, it's frequently seen object clone. Normally when creating a clone of an object, it's only the reference being cloned but not all contents. In some scenarioes, it's desired to clone all the content instead of just the reference such that any change made to the cloned object will not change the original object. Differences between shallow clone and deep clone can be as simple as: Shallow clone : Only the object reference is cloned but not the content Deep clone : Clone all co...

   JAAVSCRIPT,DEEP CLONE,DEEP COPY,SHALLOW CLONE,SHALLOW COPY     2016-10-31 00:27:24

  Advantages and disadvantages of GoLang

GoLang is a strong typed language which means it is less flexible than interpreted languages by nature. But Go provides Any type(interface) and Reflect mechanism which make the language very close to interpreted languages on flexibility. More and more people start to learn GoLang. This post is mainly for listing down some of the advantages and disadvantages of GoLang. Advantages Performance(Machine code) GoLang is a compilation language which can be compiled to machine code and the compiled bina...

   GENERICS,GOROUTINE,GOLANG,DISADVANTAGE,ADVANTAGE     2018-11-10 20:46:45

  Google Dart? Don’t bet against JavaScript

Procotols, programming languages and operating systems all compete in a constantly evolving software ecosystem. Out of that ecosystem only a few technologies truly have staying power and survive over the long term. An example? How about Ethernet? It’s been a survivor over the last thirty years despite existing in a constantly changing landscape that’s been populated with many worthy competitors. Ethernetâ€...

   Google Dart,JavaScript,Comparison,Future     2011-12-06 09:49:39

  Why PHP Was a Ghetto

Note: I wrote this over a month ago, but decided not to publish it until now.I was talking with the Co-founder of a pretty cool start-up in DUMBO the other day about why the non-PHP development world generally has such disdain for PHP and the community surrounding it. He brought up an interesting point that stuck with me, largely because I hadn’t heard it before.If you’re unaware of the usual beef most developers have with PHP, it tends to revolve around:Ug...

   PHP,Framework,MVC     2011-05-06 00:35:37

  That’s Not TDD

A few months ago I was visiting a client who was having a lot of problems using TDD. “It takes over half an hour to run our unit tests,” he said. “You are not doing TDD,” I said. “In order for tests to be valuable all of them must run fast—within a few seconds, or developers will stop running tests frequently.” “But how to I make them run fast?” he asked, “Just connecting to the database takes 30 seconds” So I showed him a techn...

   TDD,Driver,QA,Model,Uncontrol,Method     2011-08-25 02:26:29

  Misunderstanding about Android UI design

A few days ago I wrote a post trying to correct a lot of the inaccurate statements I have seen repeatedly mentioned about how graphics on Android works. This resulted in a lot of nice discussion, but unfortunately has also lead some people to come up with new, novel, and often technically inaccurate complaints about how Android works.These new topics have been more about some fundamental design decisions in Android, and why they are wrong. I’d like to help people better understand ...

   Android,UI,Priority,Background job,Smooth     2011-12-09 02:30:25